3D Modelling / Exercises

25/09/24 - 10/11/24 (Week 1 - Week 7)

Isabel Tan Xen Wern / 0355602 / Bachelor(hons) in creative media / Taylors University

3D Modelling / MMD60804

Exercises 1 - 4


JUMPLINK












INTRODUCTION


Figure 1.1 
MIB (30/09/24)



EXERCISE 1 : MODEL BLOCKING



Figure 1.2 
spaceship base(12/10/24)


Figure 1.3 
spaceship legs - cylinder (12/10/24)


Figure 1.4
spaceship signal - cylinder (12/10/24)

EX 1 FINAL SUBMISSION


Figure 1.5
Final Submission Ex 1(13/10/24)


Figure 1.6
Final Submission wire frame Ex 1(13/10/24)



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EXERCISE 2 : CYLINDRICAL MODELING

Figure 1.7
bowl making(17/10/24)
  • Started with a rather simple object, just using the (ctrl + r) function and then adjusting it with scale to create the shape of the bowl. Also per Sir's advise, i added insets to the bottom of the bowl.


Figure 1.8
bowl making(17/10/24)

Figure 1.9
subdivision function(17/10/24)
  • I added these two to all of my objects, solidify to thicken the object and subdivision to smoothen the object with either (ctrl + 1) or (ctrl + 2).


Figure 2.1
solidify(17/10/24)
  • These are the thickness setting for the bowl. I made it extra thick because when i smoothen the object it becomes thinner.


Figure 2.2
adding crease(17/10/24)

Figure 2.3
adding crease(17/10/24)
  • I did the same for my plate and as per sir's advise, I added the crease .


Figure 2.4
positioning(17/10/24)
  • I made sure to put everything on the green line to help me scale them better.


Figure 2.5
whiskey glass making(17/10/24)
  • The process for all objects were quite similar, like this whiskey glass.


Figure 2.6
baby bowl making(17/10/24)
  • I wanted to make a baby bowl with two handles so i used a Torus to make the handles. Then proceed to remove the parts that are not necessary.


Figure 2.7
baby bowl making(17/10/24)
  • I aligned it to the area of the bowl i want to put the handle.


Figure 2.8
bridge edge loop(18/10/24)
  • Then proceed to remove the surface of the area. and then using the bridge edge loops tool to connect them together. and did the same for the pacifier.


Figure 2.9
pacifier making(18/10/24)


Figure 3.1
pacifier making(18/10/24)


Figure 3.2
pacifier(18/10/24)


EX2 FINAL SUBMISSION

Figure 3.3
Final Submission Ex 2(19/10/24)


Figure 3.3
Final Submission wireframe Ex 2(19/10/24)



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EXERCISE 3 : BOX MODELING


Figure 3.4
side mirror making(25/10/24)
  • Creating the car side-mirror
  • create two cylinders with the sa\me width, one shorter than the other.


Figure 3.5
side mirror making(25/10/24)
  • Connecting both cylinders with Bevel Edge Loops.
  • adjusting the size right after.


Figure 3.6
side mirror making(25/10/24)
  • adding length with extrude region to fit the reference photo better.


Figure 3.7
side mirror making(25/10/24)
  • Creating the mirror
  • using a cube and adjusting the size and width with scale.
  • then, rotating it to face the top slightly based on the photo.


Figure 3.8
side mirror making(25/10/24)
  • scaling the back of the mirror only to be smaller.


Figure 3.9
side mirror making(25/10/24)
  • making the edges rounded using bevel edges.


Figure 4.1
side mirror making(25/10/24)
  • create the thicker part of the handle using extrude region
  • slowly extruding it and scaling in between to create a circular object.


Figure 4.2
side mirror making(25/10/24)
  • inset and then extruding inward to create the mirror effect.


Figure 4.3
side mirror making(25/10/24)
  • copy and mirror the side mirror for the other side as well.


Figure 4.4
car details(25/10/24)
  • adding small details based on reference photo.


Figure 4.5
car details(25/10/24)
  • creating the back object.
  • adding the small details


Figure 4.6
car details(25/10/24)


Figure 4.7
car details(25/10/24)


Figure 4.8
car details(25/10/24)


Figure 4.9
car details(25/10/24)


Figure 5.1
final checks(25/10/24)


Figure 5.2
comparing (25/10/24)

EX 3 FINAL SUBMISSION


Figure 5.3
Final Submission Ex 3(26/10/24)


Figure 5.4
Final Submission wireframe Ex 3(26/10/24)



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EXERCISE 4 : ORGANIC MODELING


Figure 5.5
reference picture(06/11/24)
  • First, inserting the Kerambit reference photo while in the Z view to place it in a flat position.


Figure 5.6
handle making(06/11/24)
  • Start with creating the handle with a cylinder object (16) - inset - delete faces.


Figure 5.7
handle making(06/11/24)
  • adjust the position of the cylinder, then select the faces to extrude and create the handle of the Kerambit.


Figure 5.8
blade making(06/11/24)
  • continue extruding and adjusting the size for the rest of the knife.
  • extrude the sides of the knife and then scale the ends thinner to create the blade.


Figure 5.9
handle making(06/11/24)
  • I redid the the whole thing because the wireframe looked a little too messy for my liking.


Figure 6.1
blade making(06/11/24)


Figure 6.2
blade making(06/11/24)


Figure 6.3
blade making(06/11/24)


Figure 6.4
adding crease(06/11/24)
  • adding creases for the final product visual.


Figure 6.5
mirror function(06/11/24)
  • deleted the faces of half the object.
  • used the mirror function to match both top and bottom of the product.


Figure 6.6
screw making(06/11/24)
  • Using a cylinder to create the button and connecting the points to the edges of the cylinder.


Figure 6.7
magnet tool(06/11/24)
  • can use the magnet tool for easy connection.


Figure 6.8
screw making(09/11/24)


Figure 6.9
screw making(09/11/24)


Figure 7.1
screw making(09/11/24)
  • using a new tool to create the inner screw.

EX 4 FINAL SUBMISSION


Figure 7.2
Final Submission Ex 4(10/11/24)


Figure 7.3
Final Submission wireframe Ex 4(10/11/24)



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REFLECTION

The exercises we did in 3D Modeling class were incredibly helpful in laying a solid foundation before diving into larger projects. They allowed me to become familiar with Blender’s interface and tools, giving me a hands-on understanding of the software. By practicing with different exercises, I was able to build up my skills gradually, from basic modeling techniques to more complex tasks. This approach helped me feel more confident when it came time to start on bigger assignments, as I already had a solid grasp of the essential tools and workflows. Overall, these exercises were invaluable in preparing me for the challenges ahead, ensuring I could approach future projects with greater ease and efficiency.








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